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Richard L Gregory
From: Phil. Trans. R. Soc. Lond. B (1997)
352, 1121 - 1128 with the kind permission
of the Editor
Department of Psychology, University of
Bristol, 12a Priory Road, Clifton, Bristol. BS8
1TU. UK
Summary
Following Hermann von Helmholtz, who described visual perceptions
as unconscious inferences from sensory data and knowledge derived
from the past, perceptions are regarded as similar to predictive
hypotheses of science, but are psychologically projected into
external space and accepted as our most immediate reality. There
are increasing discrepancies between perceptions and conceptions
with science’s advances, which makes it hard to define ‘illusion’.
Visual illusions can provide evidence of object knowledge and
working rules for vision, but only when the phenomena are explained
and classified. A tentative classification is presented, in terms
of appearances and kinds of causes.
The large contribution of knowledge from the past for vision
raises the issue: how do we recognize the present, without confusion
from the past. This danger is generally avoided as the present
is signalled by real-time sensory inputs - perhaps flagged by
qualia of consciousness.
1. Intelligence and Knowledge
Philosophy and science have traditionally separated intelligence
from perception, vision being seen as a passive window on the
world and intelligence as active problem-solving. It is a quite
recent idea that perception, especially vision, requires intelligent
problem-solving based on knowledge.
There is something of a paradox confounding intelligence and
knowledge, for one thinks of knowledgeable people as being specially
intelligent and yet more knowledge can reduce the intelligence
needed for solving problems. The paradox is resolved, when we
consider two senses of ‘intelligence’: active processing of information
(as supposedly measured in IQ tests) and available answers (as
in ‘military intelligence’) These senses of ‘intelligence’ have
been named by rough analogy with creating and the storing of energy
as, potential intelligence and kinetic intelligence
(Gregory 1987). The notion is that stored-from-the-past potential
intelligence of knowledge, is selected and applied to solve current
perceptual problems by active processing of kinetic intelligence.
The more available knowledge, the less processing is required;
however, kinetic intelligence is needed for building useful knowledge,
by learning through discovery and testing. (The analogy is imperfect
because knowledge is not conserved. Nevertheless, these terms
may be useful though, apart from secret knowledge, ‘potential
intelligence’ is not diminished by use.) When almost complete
answers are available, knowledge takes the dominating role. Then
‘top-down’ becomes more important than ‘bottom-up’, which may
be so for human vision. (Remarkably, there are more downwards
fibres from the cortex to the lateral geniculate bodies LGN) ‘relay
stations’ than bottom-up from the eyes (Sillito 1995).)
Errors of perception (phenomena of illusions) can be due to knowledge
being inappropriate or being misapplied. So illusions are important
for investigating cognitive processes of vision. Acceptance that
knowledge makes a major contribution to human vision is recent,
remaining controversial. This applies even more to the machine
vision of artificial intelligence. Perhaps progress in artificial
intelligence has been delayed through failure to recognize that
artificial potential intelligence of knowledge is needed for computer
vision to be comparable to brains.
It was the German polymath, Hermann von Helmholtz (182l - 1894)
who introduced the notion that visual perceptions are unconscious
inferences (von Helmholtz 1866). For von Helmholtz, human perception
is but indirectly related to objects, being inferred from fragmentary
and often hardly relevant data signalled by the eyes, so requiring
inferences from knowledge of the world to make sense of the sensory
signals. There are, however, theorists who try to maintain ‘direct’
accounts of visual perception as requiring little or no knowledge,
notably followers of the American psychologist J. J. Gibson (l904
- l979) whose books The Perception of the Visual World (1950)
and The Senses Considered as Perceptual Systems (1966) remain
influential. in place of knowledge and inference, Gibson sees
vision as given directly by available information 'picked-up from
the ambient array’ of light, with what he calls ‘affordances’
giving object-significance to patterns of stimulation without
recourse to stored knowledge or processing intelligence. The ‘affordance’
notion might be seen as an extension of the ethologist’s concept
of innate ‘releasers’, which trigger innate behaviour such as
robins responding aggressively to a red patch. This fits Gibson’s
‘ecological optics’; but how new objects, such as telephones,
arc recognized without acquired knowledge is far from clear. To
maintain that perception is direct, without need of inference
or knowledge, Gibson generally denied the phenomena of illusion.
Following von Helmholtz’s lead we may say that knowledge is necessary
for vision because retinal images are inherently ambiguous (for
example for size, shape and distance of objects). and because
many properties that are vital for behaviour cannot be signalled
by the eyes, such as hardness and weight, hot or cold, edible
or poisonous. For von Helmholtz, ambiguities are usually resolved,
and non-visual object properties inferred, from knowledge by unconscious
inductive inference from what is signalled and from knowledge
of the object world. It is a small step (Gregory l968 a, b, 1980)
to say that perceptions are hypotheses, predicting unsensed characteristics
of objects, and predicting in time, to compensate neural signalling
delay (discovered by von Helmholtz in 1850), so ‘reaction time’
is generally avoided, as the present is predicted from delayed
signals. This has recently been investigated with elegant experiments
by Nijhawan (1997). Further time prediction frees higher animals
from the tyranny of control by reflexes, to allow intelligent
behaviour into anticipated futures.
It is a key point that vision is not only indirectly related
to objects, but also to stimuli. As Helmholtz appreciated (Boring
1950, p. 304), this follows from the law of specific energies,
proposed by his teacher, Johannes Muller. It is perhaps better
named the law of specific qualities: any afferent nerve signals
the same quality or sensation whatever stimulates it. Thus we
see colours not only from light but also when the eyes are mechanically
pressed, or stimulated electrically. We may regard eyes and the
other sense organs as designed by natural selection to allow the
universal neural code of action potentials to signal a great variety
of object properties, routed to specialized brain regions to create
qualities of colour and touch, sounds and so on (colours being
generated by a specialized brain module in area V4 of the striate
cortex (Zeki 1993). It was clear to Newton in Opticks (1704) that
it is strictly incorrect to say that light is coloured. Rather,
light evokes sensations of colours in suitable eyes and brains.
Perceptions, such as colours, are psychologically projected into
accepted external space. This ‘projection’ is demonstrated most
clearly with retinal photographs of after-images, which appear
on the surfaces of external objects, or are projected into outer
darkness.
An essential problem for vision is perceiving scenes and objects
in a three-dimensional external world, which is very different
from the flat ghostly images in eves. Some phenomena of illusion
provide evidence for the uses of knowledge for vision; this is
revealed when it is not appropriate to the situation and so causes
a systematic error, even though the physiology is working normally.
A striking example is illustrated in the following section.
2. The Hollow Face
 
Figure 1. Photographs of a rotated hollow
mask: (a) and (b) (black hat) show the front and side truly convex
view; (d) (white hat) shows the inside of the mask; it appears
convex although it is truly hollow; (c) is curiously confusing
as part of the hollow inside is seen as convex, combined with
the truly convex face. This is even more striking with the actual
rotating mask. Viewing the hollow mask with both eyes it appeal’s
convex, until viewed from as close as a metre or so. Top-down
knowledge of faces is pitted against bottom-up signalled information.
The face reverses each time a critical viewing distance is passed,
as ‘downwards’ knowledge or ‘upwards’ signals win. (This allows
comparison of signals against knowledge by nulling.)
The strong visual bias of favouring seeing a hollow mask as a
normal convex face (figure 1), is evidence for the power of top-down
knowledge for vision (Gregory 1970). (Barlow (1997) takes a more
‘reductionist’ view preferring to think of this in terms of redundancies
of bottom-up signals from the eyes. I would limit this to very
general features, such as properties of’ edge-signalling giving
contrast effects, rather than phenomena attached to particular
objects or particular classes of objects, such as faces.) This
bias of seeing faces as convex is so strong it counters competing
monocular depth cues, such as shading and shadows, and also very
considerable unambiguous information from the two eyes signalling
stereoscopically that the object is hollow. (There is a weaker
general tendency for any object to be seen as convex, probably
because most objects are convex. The effect is weaker when the
mask is placed upside down, strongest for a typical face. If the
mask is rotated, or the observer moves, it appears to rotate in
the opposite to normal direction, at twice the speed; because
distances are reversed motion parallax becomes effectively reversed.
This also happens with a depth-reversed wire cube.)
It is significant that this, and very many other illusions, are
experienced perceptually though the observer knows conceptually
that they are illusory - even to the point of appreciating the
causes of the phenomena. This does not, however, show that knowledge
has no part to play in vision. Rather, it shows that conceptual
and perceptual knowledge are largely separate. This is not altogether
surprising because perception must work extremely fast (in a fraction
of a second) to be useful for survival, though conceptual decisions
may take minutes, or even years. Further, perceptions are of particulars,
rather than the generalities of conceptions. (We perceive a triangle,
but only conceptually can we appreciate triangularity.) Also,
if knowledge or belief determined perception we would be blind
to the unusual, or the seemingly impossible, which would be dangerous
in unusual situations, and would limit perceptual learning.
The distinguished biologist J. Z. Young was a pioneer who stressed
the importance of handling knowledge for understanding brain function,
and that there may be a ‘brain language’ preceding spoken or written
language. Thus )\bung 1978, p.56): ‘If the essential feature of
the brain is that it contains information then the task is to
learn to translate the language that it uses. But of course this
is not the method that is generally used in the attempt to understand
the brain. Physiologists do not go around saying that they are
trying to translate brain language. They would rather think that
they are trying to understand it in the "ordinary scientific
terms of physics and chemistry"' Cognitive illusions reveal knowledge
and assumptions for vision, and perhaps take us (‘lose to ‘brain
language’, but they must be understood and also classified. Classifying
is important for the natural sciences: it should be equally important
for the unnatural science’ of illusions.
Classifying must he important for learning and perception, for
it is impossible to make inductive generalizations without at
least implicit classes. It is also impossible to make deductive
inferences, as deductions are not from facts or events, but from
descriptions (in words or mathematics) of real or imaginary members
of classes. Von Helmholtz’s ‘unconscious inference’ for vision
was inductive; ‘for example inferring distances from perspective
and shapes from shading. As there are frequent exceptions certainty
is not attainable. Thus atypical shapes give systematic errors,
when general rules or specific knowledge are inappropriate for
these unusual objects or scenes, as shown most dramatically by
the Ames demonstrations such as the Ames window (Ittelson 1952).
(This is a slowly rotating trapezoid, the shape of a rectangle
as viewed from an oblique angle. It changes bizarrely in size
and form as it does not go through the usual perspective transformations
of a familiar sect angle, such as a normal window.) Much the same
applies to seeing familiar objects in the very different brush
strokes of paintings; this is evidently seen by object knowledge
and rules, such as perspective, and is normally applied to the
world of objects but is activated by the patterns of paint.
3. What are Illusions?
It is extraordinarily hard to give a satisfactory definition
of an ‘illusion’. It may be the departure from reality, or from
truth; but how are these to be defined? As science’s accounts
of reality get ever more different from appearances, to say that
this separation is ‘illusion’ would have the absurd consequence
of implying that almost all perceptions are illusory. It seems
better to limit ‘illusion’ to systematic visual and other sensed
discrepancies from simple measurements with rulers, photometers.
clocks and so on.
There are two clearly very different kinds of illusions: those
with a physical cause and cognitive illusions due to misapplication
of knowledge. Although they have extremely different kinds of
causes, they can produce some surprisingly similar phenomena (such
as distortions of length or curvature), so there are difficulties
of classification that require experimental evidence.
Illusions due to the disturbance of light, between objects and
the eyes, are different from illusions due to the disturbance
of sensory signals of eye, though both might be classified as
‘physical’. Extremely different from both of these are cognitive
illusions, due to misapplied knowledge employed by the brain to
interpret or read sensory signals. For cognitive illusions, it
is useful to distinguish specific knowledge of objects, from general
knowledge embodied as rules. Either can be mislead in unusual
conditions, and so can be revealed by observation and experiment.
An example of misleading specific knowledge is how a grainy texture
is seen as wood, though it is a plastic imitation or a picture.
More dramatic is how a hollow face or mask is seen as convex (figure
1), because faces are very rarely hollow (Evidently the perceptual
hypothesis of a face carries the, not always appropriate, knowledge
that it is convex.) Examples of misleading rules are the Gestalt
laws of ‘closure’, ‘proximity’, ‘continuity’ and the ‘common fate’
of movements of parts of objects Wertheimer 1923, 1938). When
these do not apply illusion can result, because not all objects
are closed in form, with close-together parts and continuous edges,
or with parts moving together as leaves of a tree in the wind.
Exceptional objects are mis-seen when Gestalt laws are applied,
and when perspective rules are applied for atypical objects, such
as the Ames window and flat projections of pictures.
4. ‘Ins-And-Outs’
To the usual terms ‘bottom-up’ signals and ‘top-down’ knowledge,
we add what might be called ‘sideways’ rules. Both top-down and
sideways are knowledge; the first specific (such as faces being
convex), the second being general rules applied to all objects
and scenes (such as the Gestalt laws and perspective). These are
‘ins-and-outs’ of vision, which it might he useful to consider,
before attempting to explain how the visual brain works, with
the scheme presented in figure 2.

Figure 2. Tentative ‘flat box’ of’ vision.
As usual, signals from the eyes and the other senses are ‘bottom-up’.
Conceptual and perceptual object knowledge are shown in separate
‘top-down’ boxes. Knowledge as embodied in the general rules.
is introduced ‘sideways’. Perceptual learning seems to work largely
by feedback from behaviour.
5. Classifying Illusions
Appearances of illusions fall into classes which may be named
quite naturally from errors of language: ambiguities, distortions,
paradoxes, fictions. It may be suggestive that these
apply both to vision and to language, because language possibly
grew from prehuman perceptual classifications. This would explain
why language developed so rapidly in biological time, if based
on a take-over from pre-human classification (especially of objects
and actions) for intelligent vision (Gregory 1971). Could this
be Chomsky’s innate ‘deep structure’ of the grammar of languages
(cf. Pinker 1994)? In any case, this is illustrated in table 1.
Table 1. Illusions and language
|
kinds |
illusion appearances |
sentence errors |
|
ambiguities |
Necker Cube |
people like us
|
|
distortions |
Müller-Lyer |
he’s miles taller than her
|
|
paradoxes |
Penrose triangle |
she’s a dark haired blonde |
|
fictions |
faces-in-the-fire |
they live in a mirror |
To classify causes we need to explain the phenomena. There is
no established explanation for many illusions, but even a tentative
classification may suggest where to look for answers amid may
suggest new experiments. We need ‘litmus test’ criteria for each
example, but so far these hardly exist. There are, however, various
experimental tests (especially using phenomena of ambiguity to
separate the bottom-tip signal from top-down or sideways cognitive
errors), and selective losses of the visual agnosias may help
to reveal perceptual classes (Humphreys & Riddock 1987 a,
b; Sacks 1985).
We suggest four principal kinds of causes: the first two lying
broadly within physics; the last associated with knowledge, and
so perhaps with ‘brain language’. The first is optical disturbance
intervening between the object and the retina. The second is disturbed
neural sensory signals. The third and fourth are extremely different
from these, as they are cognitive and so knowledge-based, for
making sense of neural signals. (Thus writing is meaningless without
semantic knowledge called up by words, organized by syntactic
structures of grammar.)
Adding the kinds of appearances (named ‘from errors of language
as in table 1), we arrive at something like table 2 for classifying
visual illusions. One illustrative example is given for each class,
under the major division between (physical) optical and neural
signal disturbances and (cognitive) general rules and specific
knowledge. When any are inappropriate, characteristic phenomena
of illusion may occur.
Table 2. Illusions classified by appearances
and causes
|
physics |
knowledge |
|
kinds |
optics |
signals |
rules |
objects |
|
ambiguity |
1 mist |
5 retinal rivalry |
9 figure-ground |
13 hollow face |
|
distortion |
2 mirage |
6 Café wall |
10 Muller -Lyer |
14 size - weight |
|
paradox |
3 looking-glass |
7 rotating spiral |
11 Penrose triangle |
15 Magritte mirror |
|
fiction |
4 rainbow |
8 after-images |
12 Kanizsa triangle |
16 faces in the fire |
No doubt some attributions will be controversial; they are not
intended to he set in stone. The task is to develop ‘litmus test’
experimental criteria for assigning the phenomena to their proper
classes of appearances and causes. It is entirely possible that
different classes will be needed as understanding advances. We
reach complicated issues, but some of them are summarized below
(i) Mist. Any loss of information may increase uncertainty
and produce ambiguities.
(ii) Mirage. Refraction of light between the object and
the eyes displaces objects or parts of objects, as for mirages,
or a spoon bent in water. (Conceptual understanding does not correct
these distortions, though motor performance may adapt, as for
diving birds catching fish.)
(iii) Looking-glass. One sees oneself double:
through the glass, as a kind of ghost; yet one knows one is in
front of it. So perception and conception separate. (This may
be the origin of notions of mind separate from body, i.e. dualism
(Gregory 1997).)
(iv) Rainbow. An illusion when it is seen as an object,
with expectations as for a normal object. (Thus unlike an arch
of stone, when approached, it moves away and can never be touched.
With this in mind it is not illusory.)
(v) Retinal rivalry. Small horizontal separations of corresponding
points of the eyes’ images are ‘fused’, and signal depth stereoscopically.
At angles greater than about 1° (Panum’s limit) fusion breaks
down, and perception shifts and changes in bizarre ways.

(a)
(b)
(c)
Figure 3. Three distortions. (a) Café
wall. This symmetrical pattern produces asymmetrical long wedges.
(It seems to violate Curie’s principle that states that systematic
asymmetry cannot be generated from symmetry. Two processes are
involved: local asymmetries of contrast between half -‘tiles’
integrate along the rows, to form the asymmetry of the long wedges.)
Unlike cognitive distortions this evidently retinal effect depends
lawfully on the brightness contrasts. It is a ‘neural signal’
distortion.
(b) Muller - Lyer. The shaft of the outgoing arrow-heads appears
longer than for the ingoing heads. These figures give the same
retinal images as outside and inside corners (e.g. of a house
and a room). They are perspective drawings of corners, but may
not appear in depth. The notion is that these perspective depth-cues
trigger size sealing inappropriately to the picture-plane. They
do appear in depth when the back- ground texture is removed. Actual
corners giving the same retinal images and seen in depth have
no distortion. The distortion is due to perspective depth triggering
constancy sealing.
(c) Size - weight. The smaller object feels heavier, though both
are the same scale weight. From knowledge that larger objects
are generally heavier, the muscles are set in this expectation,
but here it is surprisingly incorrect as the objects have the
same weight.
(vi) Cafe Wall. The rows of ‘tiles’ (figure 3a) with alternate
rows displaced by half a cycle, appear as long alternating wedges.
This lacks perspective, or other depth cues. Unlike the distortions
of point 10 below, it depends critically on luminances, disappearing
when the neutral ‘mortar’ lines are brighter than the light, or
dimmer than the dark tiles. It appears to violate Curie’s principle
that systematic asymmetry cannot be generated from symmetry; but
there are two processes: small wedges are produced by local asymmetry
where there is luminance contrast of light - dark half tiles and
these small wedges integrate along the rows, to form long wedges
(Gregory & Heard 1979).
(vii) Rotating spiral (after-effect of movement). The
spiral expands yet, paradoxically, does not change size. The adapted
motion channel gives conflicting evidence with unadapted position
signals.
(viii) After-images. These are almost entirely due to
local losses of retinal visual pigments, from intense or prolonged
stimulation.
(ix) Figure-ground. The primary decision: which shapes
are objects and which are spaces between objects. This seems to
be given by general rules of closure and so on. (These rules cannot
always make up the brain’s mind.)
(x) Muller - Lyer (Ponzo, Poggendorif, Orbison, Hering
and many other illusions) seem to be due to perspective, or other
depth cues, setting constancy sealing inappropriately, e.g. when
depth is represented on the plane of a picture. Scaling can be
set bottom-up from depth cues, though depth is not seen, e.g.
when countermanded by the surface texture of a picture (Gregory
1963). The distortions disappear when these figures are presented
and seen in true depth: corners for the Muller- -Lyer and parallel
receding lines for the Ponzo, etc. (Gregory & Harris 1975).
(xi) Penrose impossible triangle. When a simple closed
figure or object, seen from a critical position, has features
lying at different distances but that touch in a picture, or retinal
image, the visual system accepts a rule that they are the same
distance. This false assumption generates a rule-based paradoxical
perception.
(xii) Kaniza triangle and many other illusory contours
and surfaces. Some are due to ‘postulating’ a nearer occluding
surface, to ‘explain’ surprising gaps (Gregory 1972; Petry et
al. 1987).
(xiii) Hollow face. This illustrates the power of probabilities
(and so knowledge for object perception (figure 1).
(xiv) Size - weight illusion. Small objects feel heavier
than larger objects of the same scale weight; muscles are set
by knowledge-based expectation that the larger will be heavier,
which is generally, though not always true.
(xv) Magritte mirror. René Magritte’s painting
La reproduction interdite (1937) shows a man facing a mirror,
but the back of his head appears in the glass. This looks impossible
from our knowledge of mirrors (Gregory 1997).
(xvi) Faces-in-the-fire, ink blots, galleons in the clouds
and so on, show the dynamics of perception. Hypotheses are generated
that go fancifully beyond the evidence.
The Café wall distortion, due to disturbed neural signals,
is shown in figure 3a, for comparison with the knowledge rules-distortion
of’ the Muller - Lyer distortion (figure 3b) and the specific-knowledge
distortion of the size - weight illusion (figure 3c). They may
appear similar (all being distortions) but their causes are fundamentally
different.

Figure 4. Ins-and-outs: black box of vision.
The scheme of figure 2 with additions: set, for selecting needed
knowledge; qualia, perhaps for signalling the present.
We may develop the ‘flat box’ of ins-and-outs (figure 2) to a
fuller ‘black box’ (figure 4). These diagrams do not attempt to
show anatomical paths or brain regions, but rather, functional
ins-and-outs of vision.

Figure 5. Mach’s corner. The dark region
changes apparent brightness when the corner flips in or out: it
is brighter when in, and so a likely shadow, although there is
no physical change (Mach 1897).
A ‘downwards’ loop is also shown, from the prevailing perceptual
hypothesis, affecting bottom-up signal processing. This may be
demonstrated by the change of apparent brightness with depth-reversal
of the Mach’s corner illusion (figure 5). Though as Barlow points
out (personal communication, 1997) this is not necessarily the
explanation; it requires experiments.
6. Qualia
Most mysterious of all brain phenomena is consciousness. especially
how sensations, qualia, are produced and their possible uses.
In the account given here, perception depends very largely on
knowledge (specific ‘top-down’ and general ‘sideways’ rules),
derived from past experience of the individual and from ancestral,
sometimes even prehuman experience. So perceptions are largely
based on the past, but recognizing the present is essential
for survival in the here and now.
The present moment must not be confused with the past, or with
imagination, i.e. as indeed one appreciates when crossing a busy
road. So, although knowledge from the past is so important, it
must not obtrude into the present. Primitive non-cognitive animals
have no such danger of confusion, as their present is simply signalled
by real-time afferent inputs.
Time-confusion is likely only for ‘higher’ animals, especially
humans,where knowledge derived from the past dominates present
perception. As for primitive (reflex and tropism-controlled) animals
our present is also signalled by real-time afferent inputs, but
as input signals have a smaller part to play than knowledge from
the past, for cognitive perception, they must be very clearly
distinguished. (Exceptions are qualia in dreams and in schizophrenic
hallucinations. There are rare cases (Luria 1969) of individuals
having such vivid memory that their present is dangerously confused
with their past and with imagination. Memories of emotion such
as embarrassment can evoke qualia, perhaps from real-time signals
from visceral changes or blushing evoked by memory.) As a speculation:
are real-time sensory signals - and so the present - flagged by
the vividness of qualia?
It is interesting to compare the qualia of seeing, with memory
of a scene immediately the eyes are closed. Surely the visual
qualia almost if not entirely disappeai’ when the sensory inputs
cease. Reversing this simple experiment by opening the eyes following
immediate memory, the onset of the visual qualia is so striking
that they make the memory pale by comparison. So perhaps consciousness
serves to avoid confusion with the remembered past, by flagging
tile present with the unique vividness of sensory qualia.
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